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β Common, Elven, Undercommon, Dwarvish, Draconic
β Daggers, darts, slings, quarterstaffs, light crossbows
β Darkvision Thanks to her elf blood, Ness can see in dim light within 12 meters, or 40 feet, of her.
β Fey Ancestry Ness has advantage on saving throws against being charmed, and magic can't put her to sleep.
β Drow Magic Her father's desultory tutelage gives Ness access to the Dancing Lights cantrip at level 1, which recharges on a long rest. Charisma is its casting stat.
β Psionic Spells Due to her contact with a mindflayer tadpole brine pool, Ness has access to thematic spells beyond normal sorcerer capabilities.
β Telepathic Speech Ness can form a telepathic connection with any one creature within 9 meters, or 30 feet, of her, which speaks any language she does. While they are both within 6.4 km, or 4 miles, of each other, they can communicate telepathically. This connection lasts for 1 minute, or until she uses this ability to form a connection with a different creature or is incapacitated.
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Messageβ You point your finger toward a creature within 60 feet and whisper a message. The target (and only the target) hears the message and can reply in a whisper that only you can hear.
Mind Spikeβ You drive a disorienting spike of psychic energy into the mind of one creature you can see within 60 feet. If successful, the target experiences a bit of psychic pain and is easier to affect with other spells and attacks for a brief period.
Prestidigitationβ This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:
If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.